I had always been encouraged to make things as a child. My father, a home renovator. My mother, a serious crafter and appreciator of foreign arts. We always had stacks of books in our home filled with ancient art.
Later, I discovered influences through popular media in the late 80s and early 90s. The root of these influences stemed primarily from cartoons, video games and toys. Drawing my favorite characters during these cartoon shows or pause my current adventure in a game to admire the dynamics and colors of whichever current protagonist I was in control of. I wanted to make up my own heroes and narratives and would devised elaborate battle scenes with my toys. Even sometimes creating my own figures from broken parts.
This lead me further into visual investigations as a teen. Ones that I later understood to be low brow at the root: graffiti characters, low rider arte, comics, and even horror magazines.
After this, a career in the visual arts became my primary focus. Later earning me a BFA from the University of North Texas where I discovered traditional subject matter and honed my techniques.